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Types of source data supported in terrain datasets

Release 9.3
Last modified April 28, 2009
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Common types of data used to build terrains






Points, lines, polygons (mass, break, clip, erase, replace)

The thematic data types used to derive a surface are stored in the geodatabase as features with different geometry types. These types are points, multipoints, polylines, and polygons. These geometry types can be incorporated into the terrain surface in different ways. You control how a feature is used by setting its surface feature type (SFType).

The following table shows the relationship of different SFTypes, types of feature classes that can be used for each SFType, height source options, and thematic data examples.

Surface feature types in terrain datasets
Surface feature type Feature class Z-value source in the feature class Thematic data type examples
Mass points (x,y,z locations) Point feature class
  • Shape geometry; x,y,z per point
  • Attribute column holding a z-value for each point


  • Spot heights
  • Survey points
  • GPS points

Multipoint feature class
  • Shape geometry; x,y,z per point
  • Attribute column holding one z-value per shape
  • Lidar points
  • Sonar points

Line feature class
  • Shape geometry; x,y,z per vertex
  • Attribute column holding one z-value per shape
  • Contours

Polygon feature class
  • Shape geometry; x,y,z per vertex
  • Attribute column holding one z-value per shape
  • Shoreline delineation
Breaklines (hard or soft) Line feature class
  • Shape geometry; x,y,z per vertex
  • Attribute column holding one z-value per shape
  • No height source; z-values interpolated for each feature from the surface before being added
  • Contours
  • Edge of pavement
  • Roads
  • Waterlines (streams, rivers, canals, shorelines)

Polygon feature class
  • Shape geometry; x,y,z per vertex
  • Attribute column holding one z-value per shape (such as a shoreline)
  • No height source; z-values interpolated for each feature from the surface before being added
  • Lake shoreline
Clipping polygons (hard or soft) Polygon feature class
  • Shape geometry; x,y,z per vertex
  • Attribute column holding one z-value per shape (such as a shoreline)
  • No height source; z-values interpolated for each feature from the surface before being added
  • Study area boundry
Erase polygons (hard or soft) Polygon feature class
  • Shape geometry; x,y,z per vertex
  • Attribute column holding one z-value per shape
  • No height source; z-values interpolated for each feature from the surface before being added
  • Lake shorelines
  • Obscured areas (dense forest canopy)
Replace polygons (hard or soft) Polygon feature class
  • Shape geometry; x,y,z per vertex
  • Attribute column holding one z-value for all vertices in each shape
  • Water bodies
Value Fill (hard or soft) Polygon feature class
    Shape geometry; x,y,z per vertex
  • No height source; z-values interpolated for each feature from the surface before being added
  • Land-use codes


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